After a very rocky start, Diablo IV is finally finding its feet with season 2. The potential for this to be a game I play almost every day is slowly showing itself and I could not be having a better time.
Since the start of season 2 I have easily put in over 20 hours into one character and I do not plan to stop. The endgame loop has significantly improved and the game overall feels much more rewarding.
With the launch of season 2 a new endgame boss loop has been introduced which allows players to grind different activities to obtain materials to summon bosses, one of them being a new Uber Boss, for powerful loot.
Starting with Varshan you need to do whispers, simple side quests, that will give you one of 4 different materials needed to summon him. This is the easiest of the bosses I believe, but none of the bosses are overly difficult once you are quite far into the game and have a competent build together. I particularly like that this boss was the endgame boss of season 1 meaning player aren’t affected by FOMO in this case.
Second of the bosses in the “chain” is Grigoire who is found in the Hall of the Penitent. In order to summon him you need to obtain an item called “Living Steel” which can be acquired from chests in the Helltide for 300 cinders. This is a very awkward material to farm as you can only farm it when the Helltide is active which is every 75 minutes. On top of that there are only 2 of the chests each Helltide.
During Blizzcon 2023 developers during a live chat did mention that they are looking into this which I am sure many in the community are relieved about.
Once you have defeat Varshan and Grigoire twice you fight the new Uber Boss Duriel ,who many players will recognise from the Campaign, using the materials that dropped. Whilst he is not up there in terms of difficult like Uber Lilith I am sure some players will still find him a challenge.
Now, onto what is probably the best quality of life change in the entire game, XP has been increase by 40% across the board. This increase is massive and very noticeable in the endgame world tier. The grind to level 100 is finally not a slog and allows people to min-max their builds much faster now which is a relief.
All in all, if the developers keep up these fantastic changes and the level of quality seasonal content they have produced this season I can see myself playing this game for the foreseeable future, something that not many games actually can do.
One thought on “Diablo IV is finally amazing.”